Desert of the Undead
Made for the GMTK Game Jam 2023 in 48 hours!
Theme: Roles Reversed
OBJECTIVE:
Survive the endless horde of undead enemies for as long as you can. Beware! Instead of powering up yourself, you must strengthen the enemies and choose your own fate.
HOW TO PLAY:
Use your mouse to move the cursor and aim your gun. Shoot by pressing and holding left click. Use WASD to move and R to quick reload. Survive the horde!
CREDITS:
Art, Programming, and Game Design by Me
Music is "Zombie Run!" by HeatleyBros
TOOLS USED:
This project is a demo build. If you discover any bugs or glitches, let me know!
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DESERT OF THE UNDEAD POST-JAM UPDATE #1:
- NEW enemy: Skeleton
- Throws a bone projectile at the player
- 50% movement speed
- NEW enemy upgrades:
- Accuracy: Increases enemy dodge chance
- Velocity: Increases enemy projectile speed
- High score system with local saving!
- Gamepad (controller) support!
- Adjustable screenshake intensity
- Refined menu and UI design
- Updated particle effects
- General fixes and gameplay tweaks
Status | Released |
Platforms | HTML5 |
Author | Jeremy K |
Genre | Survival |
Made with | GameMaker |
Tags | 2D, GameMaker, Game Maker's Toolkit Jam, Pixel Art, Roguelike, Roguelite, Short, Singleplayer, Top-Down, Twin Stick Shooter |
Development log
- DESERT OF THE UNDEAD POST-JAM UPDATE #1Nov 02, 2023
Comments
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Pretty cool!